Chrono Strikers were Quantum Minions native to Zelem's Nexus. They struck heroes with their tails, simultaneously damaging and slowing them. They would also flee when another Chrono Striker is killed nearby.
Originally microbes that clung to the skins of most Zelemi life-forms, chrono strikers swelled to thousands of times their original size following Darkspore mutation. Using their tails, strikers aim quantum-gravitic energy at their targets, slowing the time stream around them. While intensely dangerous, strikers have an underdeveloped pack-sense, and flee immediately when their herd-mates die.
Chrono Strikers did not deal very much damage, and their slow was not much more than a nuisance. Like most minions, they were most dangerous in large numbers, mostly because of the slow they inflict stacked.
But because the slow could only be inflicted if their attack damages, the higher Dodge rating of Ravagers would help them to at least be slowed less. This also meant that Wraith's Ghostform squad ability would render them completely harmless, but this was only a temporary solution. In addition, Meditron could use his Syndrome Shift unique ability to transfer the slow onto them instead.
The "Immune to being slowed by Darkspore" secondary stat would greatly lessen their threat to heroes.
- Chrono Strikers had a very similar appearance to the Angel Pods from Spore (Darkspore's predecessor).
- The bulbuos part on the end of the Chrono Striker's tail was nearly identical to the "Problem-Solvent" creature weapon part in the Spore creature creator.