Minion kineticmines var1

An Onslaught Kinetic Mine

The Kinetic Mines were Plasma Minions native to the deserts of Scaldron.

Basic melee Darkspore, they hobbled towards Heroes who wandered into their territory, and attacked with their club-like feet. Upon death, they burst, leaving explosive spheres imbedded in the desert sands.


Prowling the pits and craters of Scaldron, the creatures that became the kinetic mines were once humble geophages, subsisting on Scaldron's rich deposits of silicate minerals. Once the Darkspore mutated them, the mines became aggressive, even rampaging, attacking any creatures they saw. Their thorny exterior serves as offensive armor--any attempt to fight them physically guarantees the attacker will suffer at least as much as his target. When mines die, their bodies emit pustules that metastasize into a super-combustible ichor. Merely stepping near those pustules triggers them to explode.


  • Apocalypse Variant: Exploding Kinetic Mine
It was not so much the Kinetic Mines that were dangerous as where they are fought. Kinetic Mines were often fought in the desert, with a sandstorm raging. With visibility restricted, maneuvering around the mines that were created was difficult. If you were surrounded, the best thing to do was wait until the mines have disintegrated.

Kinetic Mines themselves were best dealt with from a distance. This was perhaps one of the few instances where AOEs were an unwise choice, as the player would find themselves completely surrounded by mines, several of which were right under the Hero, exploding instantly. Sage and Savage's pets could also be used to set off the mines for you.


  • Kinetic Mines had the head of Zrin, and the feet of Char. Interestingly, the tusks fit into Zrin's mouth with such ease that one could not help but wonder if this was planned out when designing the final model for Zrin's face...